This temple level is made for a final year game project – Dutch and Harley . This is the 1st game environment level I had to design and conceptualise on my own. I started with a simple structure with side rooms for the player to explore as the first level of the game was to be explorative as a tame introduction and tutorial for the player. The temple level was suppose to be less typical egyptian and more gory and have a satanic-mix-egyptian touch to it. However, listening to the advice from my lecturers, I referenced more to the egyptian style so that I do not mix the elements of satanic and egyptian wrongly.

I have placed in a link to the development for this level as it is the first game level I have created on my own.

Development Process