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Rosanne Mak Li-En: 3D Environment Artist/Technical Artist
5 Parry Terrace Singapore #547104
rosannemak@gmail.com
+65 96167194
Goal
To be part of a creative team either to be in 3D art creating beautiful game environments or as a technical artist bridging communications and workflow between programmers and artists. Always improving and learning from others who are more experienced.
Skills
- Autodesk Maya, Max, Zbrush, Crazybump, UDK, Unity, Marmoset Toolbag
- Adobe Photoshop, Illustrator, After Effects. Dreamweaver, Flash, Premier Pro
- Able to do simple programming using C#, C++, Java, HTML and SQL
Experience
- Integrator and Game Tester in Ubisoft – 6 months
- Game Tester for Assassins Creed Revelations
- Game 2D and 3D Artist for Personae Studios – 5 months
- Star Major Project for ITP Show in 2011. Created a 3D game using 3Ds Max and Unity program. This game is uses 3D vision glasses. It is created for the 3D visual factor and to showcase the interactivity in games
- Selected Major Project for Polytechnic final-year project show 2011. Created a stereoscopic 3D game using 3D Studio Max and Unity3D game engine. The game was created for the stereoscopic 3D visual factor and to showcase interactivity in games.
- Visual Artist for a 30 hour Coding marathon – Making a playable 2D game within 30 hours in a group of 5
Education
- University of Hertfordshire: Bachelors Degree in 3D Games Art (2012 – 2013)
- 3Dsense Media School : Diploma in visual effects and animation (2011-2012)
- Temasek Polytechnic Course: Diploma in Game and Entertainment Technology (2008 – 2011)
- Paya Lebar Methodist Girls School (Secondary) (2003 – 2007)
